Hello, I am Lachee! A Tasmanian who loves to dev and create games.
I develop Software and Games. I use Unity3D and the C# language extensively, with my first full title called Party Crashers being release on all major consoles in 2018.
I have ported several titles from different developers for Giant Margarita. Working extensively with PlayStation 4 and Nintendo Switch, I have gained indispensable experience with the platforms QA and the processes involved.
Porting is normally straight forward, only requiring minor changes to common issues such as saving. However, I have also developed my own tools and libraries over the years to better streamline this process, from a Unity3D platform wrapper to more advance tools for patching and creating DLC.
While I am most comfortable with Unity3D, I am always willing to try new engines and learn their tooling to get the job done. There is always something new to learn as a Programmer.
While games are my passion, software pays the bills.
I have experience developing a suit of tools for vehicle insurances at IQControls, being the lead Programmer and ensuring everything flows nicely. I really enjoy creating systems and developing modular code, and software engineering often follows these paradigms heavily.
CSS is my passion
I have experience in web design and full stack development. While its not something actively seek, I am more than capable of holding my own and create somewhat decent websites
Using often a mix of PHP and Webpack, I create sites using modern JS and provide the interaction in a variety of PHP frameworks.
Check out my work:
Please send all business enquiries to my email address at [email protected]
If you prefer live chat, I am generally always available on my Discord
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